**This list is ongoing**

## CommonEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Swing | Common | B | 15% chance to reduce 10% defense of enemy for 3 rounds at anytime | 4 | |

Stare | Common | B | 15% chance to reduce 10% magic of enemy for 3 rounds at any time | 12 | |

Tough | Common | B | 18% chance to increase 10% defense of enemy for 3 rounds when defending | 12 | |

Roar | Common | B | 15% chance to reduce 10% attack of enemy for 3 rounds at any time | 16 | |

Slap | Common | B | 20% chance to increase 5% attack once when attacing | 1 | |

Pawstrike | Common | B | 20% chance to increase 10% attack once when attacing | 4 | |

Resiliance | Common | B | 15% chance to increase 5% defence for 3 rounds when defending | 7 | |

Armor | Common | A | 21% chance to increase 15% defense for 3 rounds when defending | 24 | |

Palm | Common | A | 20% chance to increase 20% attack once when attacing | 16 | |

Ultimatium | Common | A | 80% chance to reduce 1% HP of enemy when entering | 22 | |

Spirit.R | Common | A | Increase 20% speed when HP is over 50% | 30 | |

Chainfist | Common | A | 20% chance to increase 30% attack once when attacing | 32 | |

Avatar | Common | A | 4% chance to dodge when defending | 32 | |

Angelguard.R | Common | A | 20% chacne to resist most of negatice skills | 40 | |

Mystery.R | Common | A | 40% chance to resist HP-steal skills | 40 | |

Steelarmor | Common | A | 24% chance to increase 20% defense for 3 rounds when defending | 32 | |

Endure.R | Common | S | Increase 12% defense when HP is below 20% | 24 | |

Hardblow | Common | S | 18% chance to increase 50% attack once when attacking | 32 | |

Supply | Common | S | Increase 20% max HP when entering | 32 | |

Wrath | Common | S | 80% chance to increase 10% attack when entering till battle is over | 36 | |

Invulnerable | Common | S | 27% chance to increase 25% defense for 3 rounds when defending | 40 | |

Rebirth | Common | S | 10% chance to increase 10% HP once when defending | 20 |

## DragonEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Termagancy | Dragon | B | 20% chance to increase 50 attack for 5 rounds when attacking | 0 | |

Dragontail | Dragon | A | 18% chance to increase 32% attack once when attacking | 29 | |

Dragonstrike | Dragon | A | 20% chacne to increase 20% magic once when attacking | 40 | |

Dragonwave | Dragon | A | 18% chance to increase 32% magic once when attacking | 50 | |

Guard.R | Dragon | A | Increase 2% HP every round when HP is below 40% | 40 | |

Dragonclaw | Dragon | A | 20% chance to increase 20% attack once when attacking | 50 | |

Dragondance | Dragon | S | 15% chance to increase 70% attack once when attacking | 30 | |

Slash | Dragon | S | 15% chance to increase 70% magic once when attacking | 48 | |

Deadtime.R | Dragon | S | 10% chacne to reduce 2 rounds of enemy fight wen attacking | 64 |

## ElectricEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Thunder | Electric | A | 20% chance to increase 16% magic once when attacking | 8 | |

Kilovolt | Electric | A | 18% chance to increase 32% magic once when attacking | 40 | |

Puncture.R | Electric | A | 32% chance to reduce 90% resist of enemy once when attacking | 40 | |

Thunderarea | Electric | S | 80% chance to increase 10% resist when entering until the battle is over | 28 | |

Thunderfury | Electric | S | 80% chsnce to increase 10% magic when entering till battle is over | 28 | |

Pulse | Electric | S | 7% chance to increase 20% magic for 5 rounds when attacking | 40 | |

Megavolt | Electric | S | 15% chance to increase 60% magic once when attacking | 56 | |

Overload.R | Electric | S | Increase 22% magic when HP is now below 100% | 60 | |

Ionshield.R | Electric | S | Increase 100% resist when HP is not below 100% | 60 |

## FightingEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Closecombat | Fighting | B | 1% chance to conduct crit once when attacking | 1 | |

Burst | Fighting | B | 2% chance to conduct crit once when attacking | 14 | |

Burst | Fighting | B | 2% chance to conduct crit once while attacking | 14 | |

Counter | Fighting | B | 20% chance to reduce 40 HP of enemy when defending | 24 | |

Circlekick | Fighting | A | 20% chance to increase 20% attack once when attacking | 19 | |

Retaliation.R | Fighting | A | 17% chance to reduce 50 HP of enemy for 4 rounds when defending | 40 | |

Comeback.R | Fighting | A | Increase 100% attack when HP is below 10% | 46 | |

Crossfist | Fighting | A | 4% chance to conduct crit once when attacking | 22 | |

Focus | Fighting | A | 8% chacne to conduct crit once when attacking | 30 | |

Wrestle | Fighting | A | 80% chacne to increase 4% speed when entering till the battle is over | 36 | |

Heaven | Fighting | S | 12% chance to conduct crit once when attacking | 38 | |

Throw | Fighting | S | 15% chance to incrase 60% attack once when attacking | 48 | |

3 Combo | Fighting | S | 10% chance to increase 2 rounds when attacking | 56 | |

Wavefist.R | Fighting | S | 30% chance to cause 8% HP of own to enemy when attacking | 60 | |

Peace.R | Fighting | S | 30% chance to increase 2 rounds when defending | 60 |

## FireEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Fireball | Fire | B | 20% chance to increaes 5% magic once when attacking | 1 | |

Hotwind | Fire | B | 7% chance to increase 2% magic for 5 rounds when attacking | 1 | |

Firevortex | Fire | B | 20% chance to increase 10% magic once when attacking | 3 | |

Flame | Fire | B | 7% chance to increase 6% magic for 5 rounds when attacking | 8 | |

Cremate | Fire | B | 10% chance to increase 10% resist for 5 rounds when defending | 16 | |

Burning.R | Fire | B | Reduce 1% HP of enemy when defending | 32 | |

Meteorolite | Fire | A | 20% chacne to increase 16% magic once when attacking | 12 | |

Firecloth | Fire | A | 30% chacne to increase 20% resist once when defending | 16 | |

Pheonix Dance | Fire | A | 7% chance to increase 10% magic for 5 rounds when attacking | 20 | |

Flamedance | Fire | A | 20% chance to increase 20% magic once when attacking | 24 | |

Crossflame | Fire | A | 7% chance to increase 15% magic for 5 rounds when attacking | 28 | |

Purgatory | Fire | A | 18% chance to increase 32% magic once when attacking | 40 | |

Ignite.R | Fire | A | 28% chance to reduce 2% of HP of enemy for 3 rounds when defending | 41 | |

Burnup.R | Fire | A | Increase 20% magic when HP of enemy below 25% | 42 | |

Phoenix | Fire | S | 10% chance to increase 10% HP whn defending | 10 | |

Lavastorm | Fire | S | 80% chance to increae 10% magic when entering till the battle is over | 24 | |

Lavaarmor | Fire | S | 80% chance to increase 10% resist when entering till battle is over | 24 | |

Fireoath | Fire | S | 7% chance to increase 20% magic for 5 rounds when attacking | 40 | |

Eternalfire | Fire | S | 15% chance to increase 60% magic once when attacking | 56 |

## FlyingEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Wingclap | Flying | B | 10% chance to increase 10% speed at anytime | ||

Whirlwind.R | Flying | B | 20% chance to increase 21% attack once when attacking | 25 | |

Auraflash | Flying | B | 20% chanec to increase 10% attack once when attacking | 3 | |

Airslash | Flying | A | 20% chance to increase 20% attack once when attacking | 19 | |

Pitchdown.R | Flying | A | 30% chance to increase 24% attack once when attacking | 36 | |

Dragonair | Flying | A | 20% chance to increase 20% magic once when attacing | 24 | |

Apsaras | Flying | A | 4% chance to dodge when defending | 27 | |

Forbidden | Flying | A | 80% chance to reduce 4% speed of enemy when entering till battle is over | 38 | |

Tornado | Flying | S | 15% chance to increase 60% magic once when attacking | 56 | |

Sonicrush.R | Flying | S | 22% chance to increase 40% attack once while attacking | 58 |

## GhostEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Shadowfist | Ghost | B | 20% chacne to increase 5% magic once when attacking | 1 | |

Persecute.R | Ghost | B | Reduce 32% defence of enemy when its HP is below 30% | 18 | |

Ghostair.R | Ghost | B | 20% chance to increase 21% magic once when attacking | 25 | |

Deathcoil.R | Ghost | B | 20% chance to cause 1% HP damage of enemy for 5 rounds | 32 | |

Curse | Ghost | A | 15% chance to reduce 5% attack of enemy for 6 rounds when attacking | 17 | |

Devilcut | Ghost | A | 15% chance to increase 34% magic once when attacing | 40 | |

Standstill | Ghost | A | 10% chance to reduce 1 round of enemy fight at anytime | 28 | |

Demon | Ghost | S | 7% chance to increase 20% magic for 5 rounds when attacking | 41 | |

Chaos | Ghost | S | 12% chance to increase 75% magic once when attacing | 56 | |

Retribution.R | Ghost | S | Reduce 2% HP of enemy every round when your HP is below 30% | 60 | |

Phantom | Ghost | S | 10% chance to dodge when defending | 64 | |

Chaos | Ghost | S | 12% chance to increase 75% magic once when attacking | 56 | |

Dement.R | Ghost | S | Steal 10% HP of your MAX HP from enemy when your HP is below 15% | 62 |

## GrassEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Magicleaf.R | Grass | B | 30% chacne to increase 14% magic once when attacking | 25 | |

Flagellaria | Grass | B | 25% chance to increase 4% attack once when attacking | 1 | |

Absorb | Grass | B | 10% chance to steal 2% HP of own for 5 rounds when attacking | 1 | |

Anesthetic | Grass | B | 10% chance to reduce one round of an enemy fight at any time | 3 | |

Brambles | Grass | A | 20% chance to decrease 30 HP of enemy when defending | 24 | |

Nourish | Grass | A | 7% chance to increase 4% HP for 5 rounds anytime | 16 | |

Rejuvenation | Grass | A | 10% chance to increase 2% HP for 7 rounds at anytime | 16 | |

Finalabsorb | Grass | A | 10% chacne to steal 4% HP of own for 5 rounds when attacking | 28 | |

Photosynthisis | Grass | A | 20% chance to increase 10% HP once when defending | 48 | |

Sleeppowder | Grass | A | 20% chance to reduce 1 round of enemy fight at any time | 52 | |

Leafstorm | Grass | S | Increase 8% attack till the battle is over | 44 | |

Solarbeam | Grass | S | 20% chance to increase 50% magic once when attacking | 44 |

## GroundEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Taphrogenic | Ground | B | 7% chance to increase 2% magic for 5 rounds when attacking | 12 | |

Rockfist.R | Ground | B | 20% chance to increase 14% attack once when attacking | 18 | |

Sandstorm.R | Ground | B | Cause 1% HP damage of enemy for every round when entering | 24 | |

Burrow | Ground | A | 4% chance to dodge when defending | 24 | |

Knock | Ground | A | 20% chance to reduce 10% speed of enemy for 5 rounds when attacking | 9 | |

Covenant | Ground | A | 30% chance to increase 20% resist once when defending | 20 | |

Diamond | Ground | A | 15% chance to increase 20% attack once when attacking | 33 | |

Macadam | Ground | A | 15% chance to increase 16% attack once when attacking | 25 | |

Magnetrock | Ground | S | 80% chance to increase 10% resist when entering until the battle is over | 44 | |

Stoneskin | Ground | S | Increase 10% defence when entering | 44 | |

Pressurize.R | Ground | S | 30% chance to increase 36% attack once when attacking | 58 | |

Earthpower | Ground | S | 80% chsnce to increase 10% magic when entering till battle is over | 60 |

## PsychicEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Willpower | Psychic | B | 20% chance to increase 10% magic once when attacking | 1 | |

Telesport | Psychic | A | 4% chanec to dodge when defending | 1 | |

Spiritcut | Psychic | A | 20% chance to increase 20% magic once when attacking | 12 | |

Plunder.R | Psychic | A | 20% chance to steal 12% magic from enemy for 3 rounds when attacking | 18 | |

Yoga | Psychic | A | 80% chance to increase 4% attack when entering until the battle is over | 28 | |

Gravity | Psychic | A | 80% chance to reduce 4% speed of enemy when entering till battle is over | 30 | |

Highspeed | Psychic | A | 80% chance to increase 4% speed when entering until the battle is over | 32 | |

Telesport | Psychic | A | 4% chacne to dodge when defending | 1 | |

Mallet | Psychic | A | 18% chance to increase 32% magic once when attacing | 24 | |

Hypnosis | Psychic | A | 15% chance to reduce 1 rounds of enemy at anytime | 28 | |

Purify | Psychic | A | 80% chance to reduce 10% resist of enemy when entering itll the battle is over | 36 | |

Angelbreathe | Psychic | S | 10% chance to increase 15% max HP once at anytime | 36 | |

Descend.R | Psychic | S | 60% chance to resist most of negative skills | 64 | |

Meditate | Psychic | S | 15% chance to increase 60% magic once when attacking | 36 | |

Holylight | Psychic | S | 80% chance to increase 10% Magic when entering until the battle is over | 44 | |

Moondance | Psychic | S | 12% chance to increase 75% magic once when attacking | 52 |

## WaterEdit

Name | Element | Grade | Description |
Level Requirement | Photo |
---|---|---|---|---|---|

Liquid.R | Water | B | 30% chance to increase 35% resist once when defending | 24 | |

Foam | Water | A | 20% chance to increase 16% magic once when attacking | 12 | |

Fluctuate | Water | A | 7% chance to increase 10% magic for 5 rounds when attacking | 20 | |

Tide | Water | A | 7% chance to increase 15% magic for 5 rounds when attacking | 28 | |

Drown.R | Water | A | Reduce 2% HP damage of an emeny every round when it's HP is below 12% | 36 | |

Inject | Water | A | 18% chacne to increase 32% magic when attacking | 40 | |

Incarnation | Water | A | 4% chance to dodge when defending | 30 | |

Rainbow.R | Water | A | 18% chance to steal 22% resist from enemy for 3 rounds when attacking | 40 | |

Icearmor | Water | S | 30% chance to increase 20% resist once while defending | 16 | |

Wateroath | Water | S | 80% chance to increase 10% resist when entering until battle is over | 24 | |

Whirlpool | Water | S | 80% chsnce to increase 10% magic when entering till battle is over | 24 | |

Wavetail | Water | S | 7% chance to increase 20% magic for 5 rounds when attacking | 40 | |

Pump | Water | S | 15% chance to increase 60% magic once when attacking | 56 |